Even More Modifiers  1.0.0.0
A mod for rolling various bonus stats on items
AssemblyInfo.cs
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1 using System.Reflection;
2 using System.Runtime.InteropServices;
3 
4 // General Information about an assembly is controlled through the following
5 // set of attributes. Change these attribute values to modify the information
6 // associated with an assembly.
7 [assembly: AssemblyTitle("LootTests")]
8 [assembly: AssemblyDescription("")]
9 [assembly: AssemblyConfiguration("")]
10 [assembly: AssemblyCompany("")]
11 [assembly: AssemblyProduct("LootTests")]
12 [assembly: AssemblyCopyright("Copyright © 2018")]
13 [assembly: AssemblyTrademark("")]
14 [assembly: AssemblyCulture("")]
15 
16 // Setting ComVisible to false makes the types in this assembly not visible
17 // to COM components. If you need to access a type in this assembly from
18 // COM, set the ComVisible attribute to true on that type.
19 [assembly: ComVisible(false)]
20 
21 // The following GUID is for the ID of the typelib if this project is exposed to COM
22 [assembly: Guid("EB3C378F-50A0-418E-89D4-CBA86F09D501")]
23 
24 // Version information for an assembly consists of the following four values:
25 //
26 // Major Version
27 // Minor Version
28 // Build Number
29 // Revision
30 //
31 // You can specify all the values or you can default the Build and Revision Numbers
32 // by using the '*' as shown below:
33 // [assembly: AssemblyVersion("1.0.*")]
34 [assembly: AssemblyVersion("1.0.0.0")]
35 [assembly: AssemblyFileVersion("1.0.0.0")]