5 namespace Loot.Modifiers.EquipModifiers.Utility
11 return base.GetTooltip()
12 .WithPositive($
"+{Properties.RoundedPower} fishing skill [WIP]");
17 return base.GetModifierProperties(item)
18 .WithMaxMagnitude(2f);
23 player.fishingSkill += (int) Properties.RoundedPower;
override ModifierTooltipLine.ModifierTooltipBuilder GetTooltip()
The ModifierPropertiesBuilder implements the builder pattern for ModifierProperties It provides a str...
Defines a modifier that can roll on an equip item (armor or accessory) These modifiers will have 60% ...
override void UpdateEquip(Item item, Player player)
Defines the properties of a modifier
override ModifierProperties.ModifierPropertiesBuilder GetModifierProperties(Item item)