5 namespace Loot.Modifiers.EquipModifiers.Defensive
11 return base.GetTooltip()
12 .WithPositive($
"+{Properties.RoundedPower} max life");
17 return base.GetModifierProperties(item)
19 .WithRollChance(0.333f);
24 player.statLifeMax2 += (int) Properties.RoundedPower;
The ModifierPropertiesBuilder implements the builder pattern for ModifierProperties It provides a str...
override void UpdateEquip(Item item, Player player)
Defines a modifier that can roll on an equip item (armor or accessory) These modifiers will have 60% ...
Defines the properties of a modifier
override ModifierTooltipLine.ModifierTooltipBuilder GetTooltip()
override ModifierProperties.ModifierPropertiesBuilder GetModifierProperties(Item item)