Even More Modifiers  1.0.0.0
A mod for rolling various bonus stats on items
HealthPlus.cs
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1 using Loot.Api.Core;
2 using Loot.Modifiers.Base;
3 using Terraria;
4 
5 namespace Loot.Modifiers.EquipModifiers.Defensive
6 {
7  public class HealthPlus : EquipModifier
8  {
10  {
11  return base.GetTooltip()
12  .WithPositive($"+{Properties.RoundedPower} max life");
13  }
14 
16  {
17  return base.GetModifierProperties(item)
18  .WithMaxMagnitude(5f)
19  .WithRollChance(0.333f);
20  }
21 
22  public override void UpdateEquip(Item item, Player player)
23  {
24  player.statLifeMax2 += (int) Properties.RoundedPower;
25  }
26  }
27 }
The ModifierPropertiesBuilder implements the builder pattern for ModifierProperties It provides a str...
override void UpdateEquip(Item item, Player player)
Definition: HealthPlus.cs:22
Defines a modifier that can roll on an equip item (armor or accessory) These modifiers will have 60% ...
Defines the properties of a modifier
Defines a tooltip line of a modifier A modifier can have multiple lines
override ModifierTooltipLine.ModifierTooltipBuilder GetTooltip()
Definition: HealthPlus.cs:9
override ModifierProperties.ModifierPropertiesBuilder GetModifierProperties(Item item)
Definition: HealthPlus.cs:15