Even More Modifiers  1.0.0.0
A mod for rolling various bonus stats on items
MinionDamagePlus.cs
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1 using Loot.Api.Core;
2 using Loot.Modifiers.Base;
3 using Terraria;
4 
5 namespace Loot.Modifiers.EquipModifiers.Offensive
6 {
8  {
10  {
11  return base.GetTooltip()
12  .WithPositive($"+{Properties.RoundedPower}% minion damage");
13  }
14 
16  {
17  return base.GetModifierProperties(item)
18  .WithMaxMagnitude(10f);
19  }
20 
21  public override void UpdateEquip(Item item, Player player)
22  {
23  player.minionDamage += Properties.RoundedPower / 100;
24  }
25  }
26 }
override ModifierProperties.ModifierPropertiesBuilder GetModifierProperties(Item item)
The ModifierPropertiesBuilder implements the builder pattern for ModifierProperties It provides a str...
Defines a modifier that can roll on an equip item (armor or accessory) These modifiers will have 60% ...
override void UpdateEquip(Item item, Player player)
override ModifierTooltipLine.ModifierTooltipBuilder GetTooltip()
Defines the properties of a modifier
Defines a tooltip line of a modifier A modifier can have multiple lines