Even More Modifiers  1.0.0.0
A mod for rolling various bonus stats on items
NormalShaderDrawStyle.cs
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1 using Microsoft.Xna.Framework.Graphics;
2 
3 namespace Loot.Api.Graphics.Shader.Style
4 {
9  {
10  public NormalShaderDrawStyle(ShaderDrawStyleProperties properties = null) : base(properties)
11  {
12  }
13 
14  public override void DrawShader(SpriteBatch spriteBatch, ShaderEntity entity)
15  {
16  entity.DrawEntity(spriteBatch);
17  }
18  }
19 }
Defines a shader drawstyle used by ShaderEntity
void DrawEntity(SpriteBatch spriteBatch)
Defines a Shader entity, part of GraphicsEntity<T> The entity defines a particular &#39;shader&#39; "of" the ...
Definition: ShaderEntity.cs:16
override void DrawShader(SpriteBatch spriteBatch, ShaderEntity entity)
NormalShaderDrawStyle(ShaderDrawStyleProperties properties=null)