Even More Modifiers
1.0.0.0
A mod for rolling various bonus stats on items
Main Page
Related Pages
Packages
Classes
Files
File List
File Members
•
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Events
Pages
NullModifier.cs
Go to the documentation of this file.
1
using
Loot
.
Api
.
Attributes
;
2
3
namespace
Loot
.Api.Core
4
{
9
[DoNotLoad]
10
public
sealed
class
NullModifier
:
Modifier
11
{
12
private
static
NullModifier
_singleton
;
13
public
static
NullModifier
INSTANCE
14
{
15
get
=> _singleton ?? (_singleton =
new
NullModifier
());
16
internal
set
=> _singleton = value;
17
}
18
19
public
override
bool
CanRoll(
ModifierContext
ctx) =>
false
;
20
21
private
NullModifier
()
22
{
23
}
24
}
25
}
Loot.Api.Core.Modifier
Defines a modifier, which is an unloaded GlobalItem Making it a GlobalItem gives easy access to all h...
Definition:
Modifier.cs:21
Loot.Api.Core.NullModifier.NullModifier
NullModifier()
Definition:
NullModifier.cs:21
Loot.Api.Core.ModifierContext
Defines a context in which a Modifier might be rolled Which fields are available (not null) depends o...
Definition:
ModifierContext.cs:53
Loot
Loot.Api.Attributes
Definition:
AutoDelegationAttribute.cs:8
Loot.Api
Loot.Api.Core.NullModifier._singleton
static NullModifier _singleton
Definition:
NullModifier.cs:12
Loot.Api.Core.NullModifier
Defines a "Null" modifier which represents no modifier safely Cannot be rolled normally ...
Definition:
NullModifier.cs:10
Api
Core
NullModifier.cs
Generated on Sat Apr 18 2020 16:45:40 for Even More Modifiers by
1.8.11