6 namespace Loot.Modifiers.EquipModifiers.Utility
12 return base.GetTooltip()
13 .WithPositive($
"+{Math.Round(Properties.RoundedPower / 60f, 2)}s flight time");
18 return base.GetModifierProperties(item)
19 .WithMaxMagnitude(60f);
24 player.wingTimeMax += (int) Properties.RoundedPower;
The ModifierPropertiesBuilder implements the builder pattern for ModifierProperties It provides a str...
Defines a modifier that can roll on an equip item (armor or accessory) These modifiers will have 60% ...
override ModifierTooltipLine.ModifierTooltipBuilder GetTooltip()
Defines the properties of a modifier
override ModifierProperties.ModifierPropertiesBuilder GetModifierProperties(Item item)
override void UpdateEquip(Item item, Player player)