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Even More Modifiers
1.0.0.0
A mod for rolling various bonus stats on items
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This class is responsible for generating modifiers when a world is being created. More...
Inheritance diagram for Loot.LootModWorld:
Collaboration diagram for Loot.LootModWorld:Public Member Functions | |
| override void | Initialize () |
| override void | Load (TagCompound tag) |
| override void | ModifyWorldGenTasks (List< GenPass > tasks, ref float totalWeight) |
| override void | PostUpdate () |
| override TagCompound | Save () |
Properties | |
| static bool | Initialized [get, set] |
This class is responsible for generating modifiers when a world is being created.
Definition at line 12 of file LootModWorld.cs.
| override void Loot.LootModWorld.Initialize | ( | ) |
| override void Loot.LootModWorld.Load | ( | TagCompound | tag | ) |
| override void Loot.LootModWorld.ModifyWorldGenTasks | ( | List< GenPass > | tasks, |
| ref float | totalWeight | ||
| ) |
Definition at line 58 of file LootModWorld.cs.
| override void Loot.LootModWorld.PostUpdate | ( | ) |
Definition at line 42 of file LootModWorld.cs.
References Loot.LootModWorld.Initialized.
| override TagCompound Loot.LootModWorld.Save | ( | ) |
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staticgetset |
Definition at line 15 of file LootModWorld.cs.
Referenced by Loot.LootModWorld.Initialize(), Loot.LootModWorld.Load(), Loot.LootModWorld.PostUpdate(), and Loot.LootModWorld.Save().