|
Even More Modifiers
1.0.0.0
A mod for rolling various bonus stats on items
|
A modifier pool that always consists of all modifiers Cannot be rolled normally More...
Inheritance diagram for Loot.Pools.AllModifiersPool:
Collaboration diagram for Loot.Pools.AllModifiersPool:Public Member Functions | |
| AllModifiersPool () | |
| override IEnumerable< Modifier > | GetModifiers () |
Public Member Functions inherited from Loot.Api.Core.ModifierPool | |
| virtual bool | CanRoll (ModifierContext ctx) |
| Returns if this pool can roll in the given context Returns true by default More... | |
| virtual void | Clone (ref ModifierPool clone) |
| Allows modders to do custom cloning Happens after default cloning More... | |
| object | Clone () |
| virtual void | Load (Item item, TagCompound tag) |
| Allows modder to do custom loading here Use the given TC to pull data you saved using Save(Item,TagCompound) More... | |
| virtual void | NetReceive (Item item, BinaryReader reader) |
| Allows the modder to do custom NetReceive More... | |
| virtual void | NetSend (Item item, BinaryWriter writer) |
| Allows modder to do custom NetSend here More... | |
| virtual void | Save (Item item, TagCompound tag) |
| Allows modder to do custom saving here Use the given TC to put data you want to save, which can be loaded using Load(Item, TagCompound) More... | |
Public Attributes | |
| override float | RollChance => 0f |
Public Attributes inherited from Loot.Api.Core.ModifierPool | |
| string | Name => GetType().Name |
| virtual float | RollChance => 1f |
Additional Inherited Members | |
Properties inherited from Loot.Api.Core.ModifierPool | |
| Mod | Mod [get, set] |
| Mod ILoadableContentSetter. | Mod [set] |
| uint | Type [get, set] |
| uint ILoadableContentSetter. | Type [set] |
Properties inherited from Loot.Api.Content.ILoadableContent | |
| Mod | Mod [get] |
| string | Name [get] |
| uint | Type [get] |
A modifier pool that always consists of all modifiers Cannot be rolled normally
Definition at line 12 of file AllModifiersPool.cs.
| Loot.Pools.AllModifiersPool.AllModifiersPool | ( | ) |
Definition at line 19 of file AllModifiersPool.cs.
|
virtual |
Reimplemented from Loot.Api.Core.ModifierPool.
| override float Loot.Pools.AllModifiersPool.RollChance => 0f |
Definition at line 14 of file AllModifiersPool.cs.