Even More Modifiers  1.0.0.0
A mod for rolling various bonus stats on items
Loot.RollingStrategies.DefaultRollingStrategy Class Reference

A normal rolling strategy, follows normal behavior More...

+ Inheritance diagram for Loot.RollingStrategies.DefaultRollingStrategy:
+ Collaboration diagram for Loot.RollingStrategies.DefaultRollingStrategy:

Additional Inherited Members

- Public Member Functions inherited from Loot.Api.Strategy.RollingStrategy
virtual void PlaySoundEffect (Item item)
 
virtual void PostRoll (ref List< Modifier > modifiers, ModifierPool drawPool, ModifierContext modifierContext, RollingStrategyProperties properties)
 
virtual void PostRollLine (ref List< Modifier > modifiers, Modifier line, ModifierPool drawPool, ModifierContext modifierContext, RollingStrategyProperties properties)
 
virtual List< ModifierPreRoll (ModifierPool drawPool, ModifierContext modifierContext, RollingStrategyProperties properties)
 
virtual Modifier PreRollLine (ref List< Modifier > currentModifiers, ModifierPool drawPool, ModifierContext modifierContext, RollingStrategyProperties properties)
 
virtual List< ModifierRoll (List< Modifier > currentModifiers, ModifierPool drawPool, ModifierContext modifierContext, RollingStrategyProperties properties)
 
virtual Modifier RollLine (List< Modifier > currentModifiers, ModifierPool drawPool, ModifierContext modifierContext, RollingStrategyProperties properties, WeightedRandom< Modifier > weightedRandom)
 
- Protected Attributes inherited from Loot.Api.Strategy.RollingStrategy
bool _forceNextRoll
 
LootModItem modifierItem
 
RollingStrategyProperties properties
 

Detailed Description

A normal rolling strategy, follows normal behavior

Definition at line 8 of file DefaultRollingStrategy.cs.