4 using Microsoft.Xna.Framework;
     9 namespace Loot.Modifiers.WeaponModifiers.Ice
    16                 GameShaders.Armor.GetShaderIdFromItemId(ItemID.StardustDye),
 static new ShaderGraphicsPropertiesBuilder Builder
 
Defines the GraphicsProperties for ShaderEntitys which derives from GlowmaskGraphicsProperties ...
 
Defines a normal shader draw style 
 
Defines a Shader entity, part of GraphicsEntity<T> The entity defines a particular 'shader' "of" the ...
 
override ShaderEntity GetShaderEntity(Item item)
 
ShaderGraphicsPropertiesBuilder SkipDrawingSubject(bool value)
 
ShaderGraphicsPropertiesBuilder WithDrawLayer(ShaderDrawLayer drawLayer)
 
Defines a modifier that can roll on a weapon item You can use this class and add to CanRoll by callin...
 
ShaderGraphicsPropertiesBuilder WithShaderDrawStyle(ShaderDrawStyle shaderDrawStyle)