Even More Modifiers  1.0.0.0
A mod for rolling various bonus stats on items
NullModifierEffect.cs
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1 using Loot.Api.Attributes;
2 
3 namespace Loot.Api.Core
4 {
9  [DoNotLoad]
10  public sealed class NullModifierEffect : ModifierEffect
11  {
13  public static NullModifierEffect INSTANCE
14  {
15  get => _singleton ?? (_singleton = new NullModifierEffect());
16  internal set => _singleton = value;
17  }
18 
20  {
21  }
22  }
23 }
A ModifierEffect signifies the effect of a modifier on a player It should house the implementation...
static NullModifierEffect _singleton
Defines a "Null" effect which represents no effect safely Cannot be rolled normally ...