Even More Modifiers
1.0.0.0
A mod for rolling various bonus stats on items
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CommonRarity.cs
Go to the documentation of this file.
1
using
Microsoft.Xna.Framework;
2
using
System
;
3
using
Loot
.
Api
.
Core
;
4
5
namespace
Loot
.Rarities
6
{
10
public
class
CommonRarity
:
ModifierRarity
11
{
12
public
override
string
RarityName =>
"Common"
;
13
public
override
Color Color => Color.White;
14
public
override
float
? UpgradeChance => 0.3f;
15
public
override
Type Upgrade => typeof(
RareRarity
);
16
}
17
}
Loot.Api.Core
Definition:
Modifier.cs:13
Loot
System
Loot.Api
Loot.Api.Core.ModifierRarity
Defines the rarity of a modifier
Definition:
ModifierRarity.cs:14
Loot.Rarities.CommonRarity
Describes the common rarity, which every item starts with
Definition:
CommonRarity.cs:10
Loot.Rarities.RareRarity
The rare rarity, before epic but after common
Definition:
RareRarity.cs:10
Rarities
CommonRarity.cs
Generated on Sat Apr 18 2020 16:45:40 for Even More Modifiers by
1.8.11