Even More Modifiers  1.0.0.0
A mod for rolling various bonus stats on items
CommonRarity.cs
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1 using Microsoft.Xna.Framework;
2 using System;
3 using Loot.Api.Core;
4 
5 namespace Loot.Rarities
6 {
11  {
12  public override string RarityName => "Common";
13  public override Color Color => Color.White;
14  public override float? UpgradeChance => 0.3f;
15  public override Type Upgrade => typeof(RareRarity);
16  }
17 }
Defines the rarity of a modifier
Describes the common rarity, which every item starts with
Definition: CommonRarity.cs:10
The rare rarity, before epic but after common
Definition: RareRarity.cs:10