Here is a list of all class members with links to the classes they belong to:
- d -
- DebuffChances
: Loot.Modifiers.Base.WeaponDebuffEffect
- Default
: Loot.Api.Ext.RollingUtils.Strategies
- DefaultProperty
: Loot.Api.Builder.PropertyBuilder< T >
, Loot.Api.Core.ModifierProperties.ModifierPropertiesBuilder
, Loot.Api.Core.ModifierTooltipLine.ModifierTooltipBuilder
, Loot.Api.Graphics.Glowmask.GlowmaskGraphicsProperties.GlowmaskGraphicsPropertiesBuilder
, Loot.Api.Graphics.GraphicsProperties.GraphicsPropertiesBuilder
, Loot.Api.Graphics.Shader.ShaderGraphicsProperties.ShaderGraphicsPropertiesBuilder
, Loot.Api.Graphics.Shader.Style.ShaderDrawStyle.ShaderDrawStyleProperties.ShaderDrawStylePropertiesBuilder
- DefBoost()
: Loot.Modifiers.EquipModifiers.Defensive.PercentDefBoostEffect
- DelegationLevel
: Loot.Api.Attributes.DelegationPrioritizationAttribute
- DelegationPrioritization
: Loot.Api.Attributes.DelegationPrioritizationAttribute
- DelegationPrioritizationAttribute()
: Loot.Api.Attributes.DelegationPrioritizationAttribute
- DelegationTypes
: Loot.Api.Attributes.AutoDelegation
- DelegatorPlayer
: Loot.Api.Core.ModifierEffect
- Description
: Loot.Essences.EssenceItem
, Loot.Essences.IcyEssence
- DestinationRectangle
: Loot.Api.Graphics.GraphicsEntity< T >
- Detach()
: Loot.Api.Attributes.AutoDelegation
- DetachDelegations()
: Loot.Api.Core.ModifierEffect
- DodgeChance
: Loot.Modifiers.EquipModifiers.Defensive.DodgeEffect
- DoDrawGlowmask()
: Loot.Api.Graphics.Glowmask.GlowmaskEntity
, Loot.Api.Graphics.Shader.ShaderEntity
- DoDrawHitbox()
: Loot.Api.Graphics.Glowmask.GlowmaskEntity
- DoDrawLayeredEntity()
: Loot.Api.Graphics.Shader.ShaderEntity
- DoDrawShader()
: Loot.Api.Graphics.Shader.ShaderEntity
- DoDrawSubject()
: Loot.Api.Graphics.Shader.ShaderEntity
- Downgrade
: Loot.Api.Core.ModifierRarity
, Loot.Rarities.EpicRarity
, Loot.Rarities.LegendaryRarity
, Loot.Rarities.RareRarity
, Loot.Rarities.TranscendentRarity
- DowngradeChance
: Loot.Api.Core.ModifierRarity
, Loot.Rarities.EpicRarity
, Loot.Rarities.LegendaryRarity
, Loot.Rarities.RareRarity
, Loot.Rarities.TranscendentRarity
- DrawArmorColor()
: Loot.Api.Core.Modifier
- DrawBody()
: Loot.Api.Core.Modifier
- DrawColor
: Loot.Api.Graphics.GraphicsEntity< T >
- DrawData
: Loot.Api.Graphics.GraphicsEntity< T >
- DrawDistance
: Loot.Api.Graphics.Shader.Style.ShaderDrawStyle.ShaderDrawStyleProperties
- DrawEffects()
: Loot.Api.Delegators.ModifierDelegatorPlayer
- DrawEffectsEvent
: Loot.Api.Delegators.ModifierDelegatorPlayer
- DrawEffectsEventRaiser()
: Loot.Api.Delegators.ModifierDelegatorPlayer
- DrawEntity()
: Loot.Api.Graphics.GraphicsEntity< T >
- DrawHair()
: Loot.Api.Core.Modifier
- DrawHands()
: Loot.Api.Core.Modifier
- DrawHead()
: Loot.Api.Core.Modifier
- DrawHitbox
: Loot.Api.Graphics.Glowmask.GlowmaskEntity
- DrawLayer
: Loot.Api.Graphics.Shader.ShaderGraphicsProperties
- DrawLegs()
: Loot.Api.Core.Modifier
- DrawShader()
: Loot.Api.Graphics.Shader.Style.AroundShaderDrawStyle
, Loot.Api.Graphics.Shader.Style.NormalShaderDrawStyle
, Loot.Api.Graphics.Shader.Style.ShaderDrawStyle