Here is a list of all class members with links to the classes they belong to:
- d -
- DebuffChances
: Loot.Modifiers.Base.WeaponDebuffEffect
 
- Default
: Loot.Api.Ext.RollingUtils.Strategies
 
- DefaultProperty
: Loot.Api.Builder.PropertyBuilder< T >
, Loot.Api.Core.ModifierProperties.ModifierPropertiesBuilder
, Loot.Api.Core.ModifierTooltipLine.ModifierTooltipBuilder
, Loot.Api.Graphics.Glowmask.GlowmaskGraphicsProperties.GlowmaskGraphicsPropertiesBuilder
, Loot.Api.Graphics.GraphicsProperties.GraphicsPropertiesBuilder
, Loot.Api.Graphics.Shader.ShaderGraphicsProperties.ShaderGraphicsPropertiesBuilder
, Loot.Api.Graphics.Shader.Style.ShaderDrawStyle.ShaderDrawStyleProperties.ShaderDrawStylePropertiesBuilder
 
- DefBoost()
: Loot.Modifiers.EquipModifiers.Defensive.PercentDefBoostEffect
 
- DelegationLevel
: Loot.Api.Attributes.DelegationPrioritizationAttribute
 
- DelegationPrioritization
: Loot.Api.Attributes.DelegationPrioritizationAttribute
 
- DelegationPrioritizationAttribute()
: Loot.Api.Attributes.DelegationPrioritizationAttribute
 
- DelegationTypes
: Loot.Api.Attributes.AutoDelegation
 
- DelegatorPlayer
: Loot.Api.Core.ModifierEffect
 
- Description
: Loot.Essences.EssenceItem
, Loot.Essences.IcyEssence
 
- DestinationRectangle
: Loot.Api.Graphics.GraphicsEntity< T >
 
- Detach()
: Loot.Api.Attributes.AutoDelegation
 
- DetachDelegations()
: Loot.Api.Core.ModifierEffect
 
- DodgeChance
: Loot.Modifiers.EquipModifiers.Defensive.DodgeEffect
 
- DoDrawGlowmask()
: Loot.Api.Graphics.Glowmask.GlowmaskEntity
, Loot.Api.Graphics.Shader.ShaderEntity
 
- DoDrawHitbox()
: Loot.Api.Graphics.Glowmask.GlowmaskEntity
 
- DoDrawLayeredEntity()
: Loot.Api.Graphics.Shader.ShaderEntity
 
- DoDrawShader()
: Loot.Api.Graphics.Shader.ShaderEntity
 
- DoDrawSubject()
: Loot.Api.Graphics.Shader.ShaderEntity
 
- Downgrade
: Loot.Api.Core.ModifierRarity
, Loot.Rarities.EpicRarity
, Loot.Rarities.LegendaryRarity
, Loot.Rarities.RareRarity
, Loot.Rarities.TranscendentRarity
 
- DowngradeChance
: Loot.Api.Core.ModifierRarity
, Loot.Rarities.EpicRarity
, Loot.Rarities.LegendaryRarity
, Loot.Rarities.RareRarity
, Loot.Rarities.TranscendentRarity
 
- DrawArmorColor()
: Loot.Api.Core.Modifier
 
- DrawBody()
: Loot.Api.Core.Modifier
 
- DrawColor
: Loot.Api.Graphics.GraphicsEntity< T >
 
- DrawData
: Loot.Api.Graphics.GraphicsEntity< T >
 
- DrawDistance
: Loot.Api.Graphics.Shader.Style.ShaderDrawStyle.ShaderDrawStyleProperties
 
- DrawEffects()
: Loot.Api.Delegators.ModifierDelegatorPlayer
 
- DrawEffectsEvent
: Loot.Api.Delegators.ModifierDelegatorPlayer
 
- DrawEffectsEventRaiser()
: Loot.Api.Delegators.ModifierDelegatorPlayer
 
- DrawEntity()
: Loot.Api.Graphics.GraphicsEntity< T >
 
- DrawHair()
: Loot.Api.Core.Modifier
 
- DrawHands()
: Loot.Api.Core.Modifier
 
- DrawHead()
: Loot.Api.Core.Modifier
 
- DrawHitbox
: Loot.Api.Graphics.Glowmask.GlowmaskEntity
 
- DrawLayer
: Loot.Api.Graphics.Shader.ShaderGraphicsProperties
 
- DrawLegs()
: Loot.Api.Core.Modifier
 
- DrawShader()
: Loot.Api.Graphics.Shader.Style.AroundShaderDrawStyle
, Loot.Api.Graphics.Shader.Style.NormalShaderDrawStyle
, Loot.Api.Graphics.Shader.Style.ShaderDrawStyle